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Name: MASHRU MISHU
Location: New York, USA
I am a 3D artist specializing in creating characters, creatures, weapons, vehicles and props for game, film and other entertainment industries. I have extensive knowledge of human and creature anatomy and great understanding of scale, volume and proportions. I am very flexible in terms of art style and personally love to create both stylized and realistic characters and also often try to blend style and realism together.
Specialties:
- digital sculpting
- high polygon character, creature or hard surface modeling
- low polygon modeling
- accurate normal map and AO map creation
- cinematic and game res texturing
Tools + Experience:
- maya - 7+ years
- mudbox - 5+ years
- photoshop - 11+ years
- unrealEngine3 - 5+ years
- xNormal - 5+ years
- topogun - 5+ years
- zbrush - 5+ years
Past and Present Projects I worked on:
Doom 4, Innfamous 2, Fear3, Natural Selection 2, Firefall, Frontlines: Fuel of War, Homefront, Underwater Wars, Nexuiz, Discovering Ardi, Autodesk Mudbox 2011 demo videos.
Resume and additional work samples available upon request.
CURRENTLY I AM LOOKING FOR FREELANCE PROJECTS. FEEL FREE TO CONTACT ME AT MASHRU21@HOTMAIL.COM
I CAN OFFER COMPETITIVE RATES AND AM FLEXIBLE TO DIFFERENT STYLES AND SCOPES OF PROJECTS.
NOT AVAILABLE FOR ANY SPECULATIVE OR UNPAID WORK. |